#include "stdafx.h"
#include "GameMode.h"

CGameMode::CGameMode()
: mpGameRule(nullptr)
{

}

CGameMode::~CGameMode()
{

}

void CGameMode::setGameRule(CGameRule* pGameRuel)
{
	mpGameRule = pGameRuel;
}

CGameRule* CGameMode::getGameRule()
{
	return mpGameRule;
}

